CPACC Quick Reference
Assistive Technologies
Identifying appropriate assistive technologies and adaptive strategies at the level of the individual for permanent, temporary and episodic disabilities (ICT and physical world).
AT for visual disabilities substitutes or supplements visual information — through touch, audio, or enhanced visual presentation — to give people independent access to content and environments.
Physical Environment
In the physical world, AT for visual disabilities includes tools that provide tactile or audio information in place of visual cues.
A person who is blind uses a long cane to detect obstacles while walking and relies on tactile paving strips at pedestrian crossings to identify safe crossing points — these are physical environment AT solutions.
ICT Environment
In the ICT environment, AT for visual disabilities includes screen readers, screen magnifiers, braille displays, and high contrast or colour adjustment settings.
A blind person uses a screen reader such as NVDA or JAWS to hear a text-to-speech rendering of web content, while a person with low vision uses built-in magnification to enlarge the display to a usable size — both rely on the underlying content being structured accessibly.
AT for auditory disabilities amplifies, supplements, or replaces audio information — through amplification systems, visual alerts, and text-based alternatives to spoken communication.
Physical Environment
In the physical world, AT for auditory disabilities includes hearing loops, visual alert systems, and real-time captioning services.
A theatre fitted with an audio induction loop transmits sound directly to a hearing aid or cochlear implant set to the T-coil position, cutting out background noise and giving the person direct access to the performance.
ICT Environment
In the ICT environment, AT for auditory disabilities includes captions, transcripts, sign language interpretation in video content, and visual or haptic notification systems.
A deaf person watching a video conference uses real-time captions generated by automatic speech recognition or a live captioner — without captions, all spoken content is inaccessible regardless of the quality of the video.
AT for deaf-blindness routes information through the tactile sense — both for environmental navigation and for accessing digital content — since neither vision nor hearing is available as a primary channel.
Physical Environment
In the physical world, AT for deaf-blindness includes tactile communication systems and support from intervenors who relay environmental information through direct contact.
A deaf-blind person using the hand-over-hand signing method has a support worker sign directly into their palm — this tactile form of sign language conveys spoken communication that neither sight nor hearing can reach.
ICT Environment
In the ICT environment, AT for deaf-blindness is primarily the refreshable braille display — a device that renders screen reader output as tactile braille characters that change dynamically as content changes.
A deaf-blind person reads a web page by running their fingers across a refreshable braille display connected to a screen reader — the display outputs one line of braille at a time, updated as they navigate through the content.
AT for mobility and body function disabilities replaces or supports physical movement — in the environment, this means mobility aids; in ICT, it means alternative input methods that don't require precise hand or body control.
Physical Environment
In the physical world, AT for mobility disabilities includes wheelchairs, walkers, prosthetics, and powered mobility devices that extend or replace the person's own physical movement.
A person with spinal cord injury uses a powered wheelchair to navigate buildings independently — the wheelchair is only effective AT if the built environment provides ramps, wide doorways, and accessible lifts.
ICT Environment
In the ICT environment, AT for mobility disabilities includes alternative keyboards, switch access devices, eye-tracking systems, voice recognition software, and mouth or head sticks.
A person with quadriplegia uses an eye-tracking system to control a computer cursor by looking at targets on screen — every interface element they need to activate must be large enough and spaced sufficiently for reliable gaze targeting.
AT for cognitive disabilities supports memory, comprehension, organisation, and task completion — tools in this category extend what the person can do by compensating for cognitive processing differences.
Physical Environment
In the physical world, AT for cognitive disabilities includes visual schedules, reminder systems, wayfinding aids, and simplified signage that reduce cognitive demands in navigating daily life.
A person with an intellectual disability using public transport relies on clearly illustrated stop-by-stop maps and audible stop announcements — text-only or complex navigational signage creates a barrier even though the physical infrastructure is accessible.
ICT Environment
In the ICT environment, AT for cognitive disabilities includes text-to-speech tools, reading aids, spellcheckers, word prediction software, and focus tools that reduce distraction.
A student with dyslexia uses a text-to-speech application to have web page content read aloud while following along visually — word prediction software reduces spelling demands when they write, enabling them to communicate more fluently.
AT for seizure disabilities focuses on preventing seizure triggers and managing safety — in ICT environments, this means tools and settings that suppress harmful visual content before it reaches the user.
Physical Environment
In the physical world, AT for seizure disabilities includes seizure alert devices, protective headgear, and medical alert identifiers that improve safety during and after a seizure episode.
A person with epilepsy wears a medical alert bracelet so that first responders know not to restrain them during a tonic-clonic seizure — this is low-technology AT that can be critical in an emergency.
ICT Environment
In the ICT environment, AT for seizure disabilities includes browser extensions and operating system settings that detect and block flashing or rapidly changing visual content before it is rendered.
A browser extension for photosensitive users can automatically pause animated GIFs and flag pages containing high-frequency flash content — reducing exposure risk when content creators have not followed accessible design practices.
AT for psychological disabilities supports focus, reduces anxiety, and helps manage task demands — tools in this category often overlap with cognitive AT and are used to regulate mental load and emotional responses during digital interactions.
Physical Environment
In the physical world, AT for psychological disabilities includes sensory tools, structured schedules, and environmental modifications that reduce distress and support regulation.
A person with severe anxiety disorder uses noise-cancelling headphones and a structured task list when working in a shared office — reducing unpredictable sensory input and cognitive uncertainty lowers the baseline stress that makes tasks harder to complete.
ICT Environment
In the ICT environment, AT for psychological disabilities includes focus mode tools, content blocking extensions, and apps that reduce cognitive and emotional overload — such as hiding notification counts or limiting distracting content.
A person with PTSD uses a content warning browser extension to blur or hide potentially distressing images before they appear — this gives them agency over their exposure rather than requiring them to avoid the web entirely.